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On this card you will be able to create a
text object and the facility to play sounds or
music.
- Creating a new card. To create
the next card in your stack, from the Edit menu select
New Card. Add a background similar to your first card. If
you need to return to the previous card, select Move from
the main menu, and then Previous Card.
- Adding a text object. Text
objects are different from the text you typed on the
opening card. A text object allows you to add text as a
body of information, which can be edited
later.
- From the Objects menu select Add a
Text Object. A flashing rectangle will appear on screen
to indicate the size and position of the text object. You
can move the object anywhere on the screen by clicking
once inside it and while still holding down the mouse
button drag it to a new position.
- To resize the object, move the cursor
over the dotted line until the cursor changes into an
arrow. Hold down the mouse button. As you move the
cursor, the size of the object will change.
- Note: It is possible to change the
size and position in the future if needed by selecting
the edit tool
and clicking once inside the object.
- Click the mouse away from the text
object, anywhere on the card to open the next window.
Select a style for your text by selecting the Style
button. This will allow you to change the colour, font
and font size. When you have selected the features
needed, select OK. Type the name of the object and select
OK.
- The cursor will be inside your text
object and you will now be able to type your text
directly onto the screen inside the box you have
created.
- Adding sound.
Sound and music files may be combined with graphics and
button objects in the presentation. For this example you
can combine a sound file with a graphics
object.
- Select and place a graphic object
onto the current card, following the steps outlined for
Card One.
- To add the sound, select Add a Button
from the Objects menu and type a name for the button in
the next window.
- You will notice on the left-hand side
a series of shapes under the heading, Type. This will
allow you to choose the shape of the sound button. As we
are going to add the button to a graphic the button
should be transparent.

- Select the transparent button
(highlighted in the example) and then OK to create the
transparent button. The button will appear on your card.
Move and resize the button so it covers your graphic.
When you are finished click the mouse button anywhere on
the card.
- In the new window that opens, select
Play a Sound.
- In the new window, select Disk
Library. Locate and select an appropriate sound from the
Resource folder. Once you have selected a sound click on
the Play button to hear it. Select OK when complete, then
Done to return to your card.
- Select the browsing tool
to hear the added sound.
- To complete this card, add a button,
which links to the next card. Follow the steps outlined
for card one.
- When completed, save the stack by
selecting Save Stack from the File menu.
- If you would like to change the
sound, select the edit tool. Place the cursor over the
button and double click the mouse button.
- From the menu locate and select the
Actions button. Select Play a Sound to remove the check
box then reselect it.
- This process will open the menu where
you can change the sound. Select Disk Library to gain
access to the available sound files.
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